


I think results are pretty good.work is balanced,detailed,optimized.clearly if i did not make it in 15 hours but in 3 months it would be better. texture was "already there" i just had to overlay a couple of channels from the normal above a cavity map and retexture was already there.just the time to add details and paint a fur(.which is always the most time devouring part) and the job was done.i'm not the only one using such methods.there's even ppl who knows JUST this method. Now.the fur texture (thanks for the discussion and the link mothergoose).has been i think my easiest job so far. Lots and i mean lots of ppl agree with u.number talks. for various reason :DĪbove all i know that i have a huge group of friends.i share my work with them.i have opinions advices ideas test and stuff from them. this makes me think that if i want to spend kinda 3-4-6 months for a single texture it could be really impressive,not a bit better.somebody want to see what i can do working on a single armor for half a year? i guess nobody wants. i know that my works are the first choice of any screenarcer i see, know that ppl like my works above any other when it comes to armored stuff, know that i had such results in just 6 months without even riding the "just released game" wave like other ppl did, know that i'm releasing a couple of mods each month. Well EisDrache i'm glad u like my works.and honestly i do not know if my textures are the best. anyway.since i never came here just to announce a new release ,since i think this project still valid and useful and the forum used by smart people able to think properly.looks like i'm still here.


I did not appreciate unequal treatment of some people involved in the same silly discussion.as usual is punished who shots the bullet but not who loads the guns :/.
